OpenGL is a software interface for applications to generate interactive 2D and 3D computer graphics. It has become the industry standard for 3D graphics. OpenGL is designed to be independent of operating system, window system, and hardware operations, and it is supported by many vendors.
Machines and Versions: See LC graphics software page.
The OpenGL include files and libraries are located in /usr/lib and /usr/include/GL on all machines except the Compaq Tru64 machines. On Compaq Tru64 machines the files are located in /usr/local/lib and /usr/local/include/GL .
Settings: No environment settings needed.
OpenGL does not contain any executables and cannot be run. It is a collection of library and header files.
Refer the the OpenGL home page for more information.
In addition, many good books have been written, among them notably the OpenGL Programming Guide and OpenGL Reference Manual.
Help is available from the lc-hotline@llnl.gov, (925) 422-4531.
OpenGL is a standard, not a product per se. It is supported on all UNIX workstations, and shipped standard with every Windows and MacOS PC. For more inforamtion on acquiring OpenGL, refer to the OpenGL Getting Started FAQ.